Killuke — a shape-fitting puzzle
Killuke keeps what you have solved and tells nobody, because there is nobody to tell.
No account, no cloud, no advertising, no measurement. The app holds no internet permission at all, so it cannot send anything anywhere. Which silhouettes you have filled, the solutions you found, whatever is sitting in the free-play tray and your settings are written into the app's private folder on the handset and stay there.
This page sets out the whole of it: what is kept, what the app cannot reach, what Google sees because the game is distributed through Google Play, and what you may ask of the company behind it.
Killuke is made and published by A&A Kinnisvara OÜ, registered in Estonia at Telliskivi tn 51a, 10611 Tallinn, with Aivar Villemson answering for it. Under the General Data Protection Regulation the company is this app's controller — a role that governs very little here, since the app never puts anything personal into the company's hands.
The company's main business is property. That side of it and this app have an address in common and nothing else: no listing, no viewing, no client record and no enquiry has any path into a puzzle game, nor the game into them.
Everything on this page goes to fit@aakinnisvara.monster.
Four things, and none of them is about a person:
Not a name, not an email address, not an account, not a device identifier, not an advertising ID — the app asks for none of these and generates none of them. Android holds every app's private folder beyond the reach of all the others, and that folder is this game's whole memory.
Killuke declares no internet permission. That is enforced by Android rather than by good conduct: an app that has not asked for it is refused a connection, full stop. It is also something you can check rather than take on trust — the permission list is visible on the store page and on the phone, and a version that wanted to reach the network would have to put a line there where anyone could see it.
No camera, no microphone, no location, no contacts, no photographs, no wider file access. Pieces and an outline need none of them.
The free-play tray is there so you can push the pieces around and make something nobody asked for. Those arrangements are saved with everything else, locally, and that is the end of their travels: there is no gallery, no upload, no sharing and no feed anywhere in the app.
Nothing is ever collected to find out what people make, and no arrangement of yours will turn up as somebody else's level.
No ad network, no analytics library, no crash reporter, no attribution kit, no social sign-in. Nothing here is funded by watching whoever is holding the phone.
That matters particularly for this kind of puzzle. Fitting shapes into an outline is one of the oldest things handed to a small child, and a quiet tangram-ish game will be played by plenty of them. Since nothing is shown and nothing is gathered from anybody, there is no profile to assemble out of a child's play, no attention being resold, and no reason to ask an age, because the app would behave identically whatever the answer.
One thing happens over the app's head. Where backup to Google Drive is switched on, Android may copy the small progress-and-settings file into your own Google account along with the backups of everything else installed. That copy belongs to you and falls under Google's terms, not ours; the company has no account there and nothing to look at.
It is also the only route by which a set of finished silhouettes survives a new handset. Android's own settings decide it, for the whole phone or for this app by itself.
The download is a transaction between you and Google, recorded against your Google account. A developer afterwards sees totals in a console — installs by country, the spread of Android versions, how a rating is moving. Nothing individual sits beneath those numbers for anyone here to open, and nothing in them concerns a silhouette or a solution.
Google's own handling runs under Google's privacy policy at policies.google.com/privacy.
One folder holds everything, so there is a single action and nobody to write to. Uninstalling removes the finished silhouettes, the tray and the settings together. To keep the game but start from nothing, Android's app settings will clear its storage.
Both happen at once and neither can be reversed, and neither needs anything from us, because no second copy was ever made.
Everything above describes data that never arrives anywhere. Email is the exception, and a small one. Writing leaves the company holding an address and a message for as long as the matter is live, plus a short while after in case it comes back, and then the thread is deleted.
It is used to answer and for nothing else — no list, no onward sharing, no marketing, and nothing that touches the property side of the business. The ground for keeping it is legitimate interests, in replying to people who write. It cannot be tied to anything you did in the app, since the app carries no identifier to tie it to.
Estonia's supervisory authority for data protection is the Andmekaitse Inspektsioon, and it will take a complaint about this app directly, at aki.ee, whether or not you have written to us first. If you live elsewhere in the EEA, your own national authority will do the same.
The rights themselves come from the General Data Protection Regulation, applied here alongside the Estonian isikuandmete kaitse seadus: to learn what is held, to have a copy, to correct it, to erase it, to limit its use, to object, and to take it elsewhere. Exercised against the game they will find nothing to work on. Exercised against the mailbox described above they work in full, cost nothing, and are answered inside a month. Send them to fit@aakinnisvara.monster.
A single date sits under the title and marks the version in force. Where something genuinely changes what happens to data — any collection at all, any third-party component, anything leaving the phone — the sequence is fixed and does not vary: this page is rewritten first, the Data safety declaration in the Play Console is corrected in the same sitting, and the release that prompted it follows afterwards.
Rewording a sentence for clarity is not that, and brings nothing with it except a newer date.
A&A Kinnisvara
A&A Kinnisvara OÜ
Telliskivi tn 51a, 10611 Tallinn, Estonia
Responsible: Aivar Villemson
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